REFLEX - (C)1987 PLAYERS

LOADING INSTRUCTIONS
Type: RUN "CAS:" (RETURN) 
"Reflex" is recorded on the A side of the cassette and
the "level Editor" can be found on side B.

THE GAME
You have been given 3 orbs with whichtodestroythe 50
energy matrices of the Reflex Zone. This is achieved by
bouncing the orb off your moveable Reflex Capsule so
that it collides with each component block of the grid.
Once the matrix is clear, you will be rewarded by
transportation to the next one.
To help you, certain blocks will give you extra powers.
Options are activated by pressing the fire button when
the corresponding Icon is illuminated.

  |   Momentum Restabiliser: returns your orb's
 \|/  velocity to its initial value.

  |   Score Depletion Repression Device: prevents your
  .   score being drained by cosmic forces.

  _/  Bom: when activated, will destroy a large
 |_|  section of the grid surrounding it.

  ?   Mystery Bonus: when selected will add a 
      mystery amount to your score.
 
   o  Extra life: gives the player an extra Reflex
 ___  Capsule.

  +   Reflex Disrupter: wipes out an entire grid level
      and transports you to the next one. 

The coloured blocks are worth different scores, ranging
from 5 to 250 points.
If your orb bounces off the grid it will be lost on the
astral plane forever. 

CONTROLS
Player 1 - Joystick in port 1
Player 2 - Joystick in port 2 

